The FLipMouse (Finger- and Lip mouse) is a computer input device intended to offer an alternative for people with access difficulties that prevent them using a regular mouse, keyboard or touchscreen. It is designed and supported by the Assistive Technology group at the UAS Technikum Wien (Department of Embedded Systems) and funded by the City of Vienna (ToRaDes project and AsTeRICS Academy project). The device itself consists of a low force (requires minimal effort to operate) joystick that can be controlled with either the lips, finger or toe. The lips are probably the preferred access method as the FlipMouse also allows sip and puff input.
Sip and Puff is an access method which is not as common in Europe as it is in the US however it is an ideal way to increase the functionality of a joystick controlled by lip movement. See the above link to learn more about sip and puff but to give a brief explanation, it uses a sensor that monitors the air pressure coming from a tube. A threshold can be set (depending on the user’s ability) for high pressure (puff) and low pressure (sip). Once this threshold is passed it can act as an input signal like a mouse click, switch input or keyboard press among other things. The Flipmouse also has two jack inputs for standard ability switches as well as Infrared in (for learning commands) and out (for controlling TV or other environmental controls). All these features alone make the Flipmouse stand out against similar solutions however that’s not what makes the Flipmouse special.
The Flipmouse is the first of a new kind of assistive technology (AT) solution, not because of what it does but because of how it’s made. It is completely Open Source which means that everything you need to make this solution for yourself is freely available. The source code for the GUI (Graphical User Interface) which is used to configure the device and the code for the microcontroller (TeensyLC), bill of materials listing all the components and design files for the enclosure are all available on their GitHub page. The quality of the documentation distinguishes it from previous Open Source AT devices. The IKEA style assembly guide clearly outlines the steps required to put the device together making the build not only as simple as some of the more advanced Lego kits available but also as enjoyable. That said, unlike Lego this project does require reasonable soldering skills and a steady hand, some parts are tricky enough to keep you interested. The process of constructing the device also gives much better insight into how it works which is something that will undoubtedly come in handy should you need to troubleshoot problems at a later date. Although as stated above Asterics Academy provide a list of all components a much better option in my opinion would be to purchase the construction kit which contains everything you need to build your own FlipMouse, right down to the glue for the laser cut enclosure, all neatly packed into a little box (pictured below). The kit costs €150 and all details are available from the FlipMouse page on the Asterics Academy site. Next week I will post some video demonstrations of the device and look at the GUI which allows you program the FlipMouse as a computer input device, accessible game controller or remote control.
I can’t overstate how important a development the FlipMouse could be to the future of Assistive Technology. Giving communities the ability to build and support complex AT solutions locally not only makes them more affordable but also strengthens the connection between those who have a greater requirement for technology in their daily life and those with the creativity, passion and in-depth knowledge of emerging technologies, the makers. Here’s hoping the FlipMouse is the first of many projects to take this approach.
Where do we go to buy this?
See the following link for details http://www.asterics-academy.net/mouse-hub