With just an Android phone, a deaf person or someone who is
hard of hearing can have a conversation with anyone. Live Transcribe is an app that types captions
accurately in the language that’s being spoken. It’s powered by Google’s speech
recognition technology and there are 70 languages to choose from.
Live Transcribe is easy to use, anywhere you have a Wi-Fi or
network connection and it’s free to download.
The video below demonstrates how the app can be used.
According to Dr. Mohammad Objedat, Professor, Gallaudet
“Live Transcribe gives me a more flexible and efficient way to communicate with hearing people. I just love it, it really changed the way I solve my communication problem.”
And what’s next?
Google are currently working on the Live Relay project which
aims to make phone calls easier for individuals who are deaf or non-speaking.
Live Relay uses on-device speech recognition and text-to-speech conversion to allow the phone to listen and speak on the users’ behalf while they type. By offering instant responses and predictive writing suggestions, Smart Reply and Smart Compose will help make typing fast enough to hold phone calls without any significant delays. Follow @googleaccess for updates.
The captioning accuracy is excellent
The not so good: No
Works really well, a valuable tool for individuals who are deaf or hard of
One aspect of modern technological life that might help us to keep some faith in humanity are the comprehensive assistive technologies that are built into, or free to download for mobile computing devices. Accessibility features, as they are loosely called, are a range of tools designed to support non-standard users of the technology. If you can’t see the screen very well you can magnify text and icons (1) or use high contrast (2). If you can’t see the screen at all you can have the content read back to you using a screen-reader (3). There are options to support touch input (4, 5) and options to use devices hands free (6). Finally there also some supports for deaf and hard of hearing (HoH) people like the ability to switch to mono audio or visual of haptic alternatives to audio based information.
their mobile operating system iOS Apple do accessibility REALLY well and this is
reflected in the numbers. In the 2018 WebAim Survey of Low
Vision users there were over 3 times
as many iOS users as Android users. That is almost the exact reverse of the
general population (3 to 1 in favour of Android). For those with Motor Difficulties it
was less significant but iOS was still favoured.
So what are Apple doing right? Well obviously, first and foremost, the credit would have to go to their developers and designers for producing such innovative and well implemented tools. But Google and other Android developers are also producing some great AT, often highlighting some noticeable gaps in iOS accessibility. Voice Access, EVA Facial Mouse and basic pointing device support are some examples, although these are gaps that will soon be filled if reports of coming features to iOS 13 are to be believed.
Rather than being just about the tools it is as much, if not more, about awareness of those tools: where to find them, how they work. In every Apple mobile device you go to Settings>General>Accessibility and you will have Vision (1, 2, 3), Interaction (4, 5, 6) and Hearing settings. I’m deliberately not naming these settings here so that you can play a little game with yourself and see if you know what they are. I suspect most readers of this blog will get 6 from 6, which should help make my point. You can check your answers at the bottom of the post 🙂 This was always the problem with Android devices. Where Apple iOS accessibility is like a tool belt, Android accessibility is like a big bag. There is probably more in there but you have to find it first. This isn’t Google’s fault, they make great accessibility features. It’s more a result of the open nature of Android. Apple make their own hardware and iOS is designed specifically for that hardware. It’s much more locked down. Android is an open operating system and as such it depends on the hardware manufactured how accessibility is implemented. This has been slowly improving in recent years but Google’s move to bundle all their accessibility features into the Android Accessibility Suite last year meant a huge leap forward in Android accessibility.
What’s in Android Accessibility Suite?
Use this large on-screen menu to control gestures, hardware buttons, navigation, and more. A similar idea to Assistive Touch on iOS. If you are a Samsung Android user it is similar (but not as good in my opinion) as the Assistant Menu already built in.
Select to Speak
Select something on your screen or point your camera at an image to hear text spoken. This is a great feature for people with low vision or a literacy difficulty. It will read the text on screen when required without being always on like a screen reader. A similar feature was available inbuilt in Samsung devices before inexplicably disappearing with the last Android update. The “point your camera at an image to hear text spoken” claim had me intrigued. Optical Character Recognition like that found in Office Lens or SeeingAI built into the regular camera could be extremely useful. Unfortunately I have been unable to get this feature to work on my Samsung Galaxy A8. Even when selecting a headline in a newspaper I’m told “no text found at that location”.
Interact with your Android device using one or more switches or a keyboard instead of the touch screen. Switch Access on Android has always been the poor cousin to Switch Control on iOS but is improving all the time.
TalkBack Screen Reader
Get spoken, audible, and vibration feedback as you use your device. Googles mobile screen reader has been around for a while, while apparently, like Switch Access it’s improving, I’ve yet to meet anybody who actually uses it full time.
So to summarise, as well as adding features that may have been missing on your particular “flavour” of Android, this suite standardises the accessibility experience and makes it more visible. Also another exciting aspect of these features being bundled in this way is their availability for media boxes. Android is a hugely popular OS for TV and entertainment but what is true of mobile device manufacturer is doubly so of Android Box manufacturers where it is still very much the Wild West. If you are in the market for an Android Box and Accessibility is important make sure it’s running Android Version 6 or later so you can install this suite and take advantage of these features.
For adults with Autism spectrum disorders/conditions, there are a number of apps available, on iOS, Android and web-based platforms, that can assist with daily life, including work, study etc. Below is a list of some that we have come across, and found to be beneficial.
Habit building and productivity app that uses gamification to motivate. Collect points for completing good habits and avoiding bad habits.
Establish, track, understand, and be more mindful of your daily routine. Set goals for each of the tasks and habits that make up your day, and then track your completion of those goals. Can send you notifications to remind you to complete your goals, and provides a history view to review past days.
Designed to assist with person-generated communication with coworkers and supervisors regardless of linguistic or cognitive skill, tracking task analysis and work schedules independently, and allowing access to concrete information about work expectations, production etc.
Claro MagX is an app that converts your iPhone, iPad or Android device into a visual magnifier. It basically makes small items bigger such as small text in a book or newspaper. Just hold your phone up to whatever you want to magnify.
As the app can use the devices in-built flash, it can be used in a dimly lit area. Advanced visual features include full-colour mode, two colour mode and grey scale mode. The app features 16 levels of magnification, high contrast and colour viewing options to make the text easier on your eyes. Freeze mode option – tap the viewfinder to freeze the image for closer viewing. Tap the screen to release the freeze.
Using Open Street Mapping, a number of customisable features facilitate discovery and interaction with surroundings.
My Location – explore current location and direction of travel, nearby points of interest, street names and intersections.
Audio Beacon – a directional cue guiding towards a set destination.
Markers – tagging customisable locations, and allowing users to orient in relation to previously saved markers.
Additional function buttons to explore multiple points of interest “Around Me” or “Ahead of Me”.
Although not a Wayfinding app itself, Soundscape can be used in tandem with a navigational app, giving additional layers of information while still providing walking directions.
Personalisations within the app include an option to toggle between male or female voice and either metric or imperial units of distance measurement.
It must be noted that as the app relies on 3D sound, usage of stereo headphones is imperative.
My usage preference would be a Bluetooth Bone Conducting headset, ensuring that ambient sounds are not obstructed. The control buttons on the headset would also allow for hands-free access to toggle functions within the app. Potentially a useful tool to aid navigation for independent travel, Soundscape could allow me to reach frequently visited locations with better accuracy while informing me of surroundings in unfamiliar spaces.
Unfortunately, Microsoft Soundscape is not currently available to the Irish market, however, I eagerly await the release date.
Dementia is a term which describes a range of conditions which cause damage to our brain. This damage affects memory, thinking, language and our ability to perform everyday tasks. Although technology may not fix someone’s deficits, it will give them a better quality of life and peace of mind for their family. Assistive technology can help support and enable people with conditions such as dementia to live more independently.
One of the most common technologies that can enable people with dementia to live more independently is a Pendant Alarm. The aim of the pendant alarm is to support an individual living independently by ensuring they are safe while alone. For example if they have a fall or any other major concern they can press the pendant to beckon help. The pendant is typically worn around the neck as a necklace or around the wrist as a watch. The pendant alarm can also signal the presence of a hazard requiring urgent attention, such as high smoke or a carbon monoxide levels, as various sensors can be linked to the pendent alarm system. These devices can be further linked to a Monitoring Centre that operates 24 hours a day seven days a week. If a personal alarm or accompanying sensor is activated, a call is immediately alerted to the 24 hour Monitoring Centre where it will be answered by a trained telecare operator. The internal speaker and microphone on the Pendant Alarm will allow the operator to speak hands free with someone until help arrives. The operator will remain on the line until the situation has been resolved and they are satisfied that the person is back in good hands. In Ireland the cost of a Pendant alarm package is covered by a grant available under the Seniors Alert Scheme. This is open to those over the age of 65, and covers the cost of having a socially monitored alarm installed at home.
A Pendant to activate the alarm is worn around the neck or the wrist. Pendants can be subtle such as the Minute Watch which is discreet high quality watch that incorporates a personal alarm.
Once alarm is activated the centre is contacted which will allow the operator to speak hands free to the client.
Prompts and reminders
An individual with dementia over time may have a decrease in their ability to think and remember, they may need reminders to help them with their daily activities, such as making meals, feeding pets or taking their medication. There are various gadgets currently available which can provide prompts and reminders and generally, make their life a bit easier.
As most people are rarely without their mobile phone, setting up a reminder app could be a useful way to help them remember important things. Some apps worth trying include Wunderlist (free) which lets you create different lists for different topics. Another app which is also useful is called It’s Done!It’s Done is essentially an app that provides a checklist for life’s everyday critical tasks such as locking doors, feeding pets, taking medication, and turning off the stove. This allows you to go back and check your routine everyday tasks if you have forgotten.
If apps are not sufficient for an individual to remember to take their medication then there is the option of a Pill dispenser. Pills can be divided up into days, morning and evening and fitted into their own compartments. An alarm will sound when s/he need to take his pills. Some dispensers can be programmed to only release the set number of pills each time, locking away the rest until they’re needed.
If an individual struggles to remember people’s names, an app called Knome (free)can help by setting up profiles for people the person meets, including pictures and explanations of how they know them.
For those who occasionally misplaces items such as wallet or keys around the home, a key finder will help reduce frustration and disappointment.
The Object Locator is a gadget that offers a simplistic solution. The beepers can be attached to items with the key rings or with Velcro to handbags, or a glasses case. You just press the labelled remote control to activate a beeper.
Maintaining cognitive abilities
Studies have found that playing games which challenge people on reasoning and problem solving can help people over 60 to get on better with their daily activities. In 2006, the ACTIVE Study, funded by National Institute of Health, demonstrated that older adults could improve their brain abilities with the correct training. Certain mental exercises can partially offset the expected decline in older adults’ thinking skills and show promise for maintaining cognitive abilities needed to do everyday tasks.
Both sites feature a combination of cognitive games that are aimed at “exercising” the brain. The games challenge memory and attention by engaging the user in common cognitive and neuropsychological tasks.
Out and about
For individuals who may become lost in familiar places such as their own neighbourhood or village, the installation of a suitable route planner on a Smart Phone may be good idea. It will pick out the best way to get somewhere, or back home again.
Many people may still want to enjoy the freedom of taking their dog out for a walk. Pendant alarms do not typically work outside the range of the home. However an individual’s condition becomes worse an emergency phone such as a Pushphone OK may provide valuable support. This is an emergency phone with GPS for location, Fall monitoring and GEO-fencing.
With the Pushphone OK you can call the number you have stored on the upper two buttons (red and green handset) by pressing the respective button for a longer time. The person who is called can also receive an SMS with the link of the position data.
On the upper right side there is the little red button. This button should be configured for the worst case. The button can be connected to the local ambulance 112.
With the Geofencing (entering a certain radius.) If the person moves out of the given area, a message is sent to the smartphone.)
Tamas and Peter from route4u.org called in last week to tell us about their accessible route finding service. Based on Open Street Maps, Route4u allows users to plan routes that are appropriate to their level and method of mobility. Available on iOS, Android and as a web app at route4u.org/maps, Route4u is the best accessible route planning solution I have seen. Where a service like Mobility Mojo gives detailed accessibility information on destinations (business, public buildings), route4u concentrates more on the journey, making them complementary services. When first setting up the app you will be given the option to select either pram, active wheelchair, electronic wheelchair, handbike or walking (left screenshot below). You can further configure your settings later in the accessibility menu selecting curb heights and maximum slopes etc. (right screenshot below)
Further configure your settings in Accessibility
You are first asked to select your mobility method
This is great but so far nothing really groundbreaking, we have seen services like this before. Forward thinking cities with deep pockets like London and Ontario have had similar accessibility features built into their public transport route planners for the last decade. That is a lot easier to achieve however because you are dealing with a finite number of route options. Where Route4u is breaking new ground is that it facilitates this level of planning throughout an entire city. It does this by using the technology built into smartphones to provide crowdsourced data that constantly updates the maps. If you are using a wheelchair or scooter the sensors on your smartphone can measure the level of vibration experienced on a journey. This data is sent back to route4u who use it to estimate the comfort experienced on that that journey, giving other users access to even more information on which to base their route choice. The user doesn’t have to do anything, they are helping to improve the service by simply using it. Users can also more proactively improve the service by marking obstacles they encounter on their journey. The obstacle can be marked as temporary or permanent. Temporary obstacles like road works or those ubiquitous sandwich boards that litter our pavements will remain on the map helping to inform the accessibility of the route until another user confirms they have been removed and enters that information.
Example of obstacle added by user –
Example of obstacle added by user
If you connect route4u to your FaceBook account you get access to a points based reward system. This allows you compete with friends and have your own league table. In Budapest where they are already well established they have linked with sponsors who allow you cash points in for more tangible rewards like a free breakfast or refreshment. These gamification features should help encourage users less inclined towards altruism to participate and that is key. Route4u when established relies on its users to keep information up to date. This type of service based on crowdsourced data is a proven model, particularly in the route planning sphere. It’s a bit of a catch 22 however as a service needs to be useful first to attract users. It is early days for Route4u in Dublin and Tamas and Peter acknowledge that a lot of work needs to be done before promoting the service here. Over the next few months their team will begin mapping Dublin city centre, this way, when they launch there will be the foundation of an accessible route finding service which people can use, update and build upon. While route4u has obvious benefits for end users with mobility difficulties there is another beneficiary of the kind of data this service will generate. Tamas and Peter were also keen to point out how this information could be used by local authorities to identify where infrastructure improvements are most needed and where investment will yield the most return. In the long run this will help Dublin and her residents tackle the accessibility problem from both sides making it a truly smart solution.
We all know what it’s like being in school when the sun is shining outside and all you can think about is being out there! Or when you’re trying to get your homework done and all you can think about is who’s posting what on Snapchat or Instagram? Or have you ever found yourself managing to get a study block done and then taking a well-deserved 5-minute break to take a peek at social media, only to emerge from your phone a half an hour later and way behind on your study schedule? Well, the following free apps are for you! In fact, they’re for anyone who wants to use their time on their computer or smartphone more productively, whether you’re a student or not.
Stay Focused is a free google chrome extension that helps you to stay focused on your work by stopping you from looking at time-wasting websites (e.g. Instagram, Snapchat, Facebook, Twitter). You set a certain amount of time in the day that you’re allowed to look at those distracting websites and then once your allotted time for the day has been used up, it blocks you out of them. End of distractions! You can also choose to have a complete block on the websites that are your major culprits for time-wasting.
This one works in a similar way to Stay Focused but it’s for the Mozilla Firefox browser instead of Chrome. You can specify up to six sets of sites to block, with different times and days for each set (e.g. you could have Twitter blocked from 9am to 5pm and Facebook blocked for all but 10 minutes in every hour).
This is one of many apps that use the timing principle behind the Pomodoro Technique (i.e. you work for 25 minutes, then take a 5 minute break, then after four of these sessions you can take a longer break of 15-30mins). This Google Chrome extension helps you to concentrate on your work by blocking a list of websites for the amount of time you’ve set and once your working period is over, it’ll unblock those sites to give you a break from work before you hit those books again!
Offtime is an app for iOS and Android smartphones that not only lets you block calls, texts and notifications when you’re trying to work, but it can also track your phone and app usage so you can identify what distracts you most. You can set different profiles, like School, Family and Me Time and when you’re finished your work, it gives you an activity log with a list of everything that happened while you were working so you don’t have to worry about missing out on anything.
So, with these apps you’ll be able to maximise your study time and even better, you’ll be able to look at all your favourite websites and apps guilt-free on your breaks!
It’s that time of year again for students – heading back into schools and colleges, or perhaps you are a mature student, thinking of dipping your toe back into education and gaining qualifications or pursuing interests. You may be considering starting your study regime early, rather than leaving everything to the last minute, in the days and weeks leading up to exams! In that case, we may have some ideas below for helping to create study materials and finding resources online to assist with your plans! All of the resources mentioned below are free, but may have paid components to unlock further features.
First up is www.studynotes.ie . This is a collaborative website, aimed specifically at Junior and Leaving Certificate students. Revision notes can be downloaded on practically all subjects at both levels, and you can also share your own notes as well. The website includes the tools to create your own flashcards and quizzes, which you can also share. Blog posts and videos on relevant topics can also be viewed. In addition, there is a forum to post questions and reply to others seeking advice. Also included are a notebook section to compile your own notes and a study planner to help make the most of your time.
www.goconqr.com is a similar website to the above, in that it is a repository of resources, and once you sign in and create a profile, will give content specific to the Irish curriculum. As well as notes, you can create, share or download mind maps, flowcharts and slides on specific topics. Self-correcting flashcards and quizzes can also be created. It allows you to connect with friends and groups, providing a network to support your learning.
Khan academy, while not specifically aimed at Irish second or third level educational institutions, has a substantial repository on a range of topics. For example Maths, Arts and Humanities, Science and Engineering and Economics and Finance are covered. As you work your way through the content, progress is recoded and you can also take practice tests along the way to ensure your comprehension of materials.
Quizlet.com gives you the ability to search for resources as well as create and share your own. Mainly based on a flashcard type of structure, you have the ability to test yourself or play games using your own materials.
Some other resources that might be of use include:
TEDTalks (TEd.com) are a very useful and entertaining way of gaining information on a wide range of topics.
Scoil.net contains resources specific to the second level curriculum, while Schooldays.ie has information about exams, tips and advice.
OReillymaths.ie has videos on maths, explaining concepts and working out solutions.
Focal.ie is useful in translating Irish, while An Gramadoir (https://borel.slu.edu/gramadoir/form.html) will check grammar.
Hopefully these resources will help get your academic year off to a good start and assist in achieving your best!.
Love it or hate it, the game of Minecraft has captured the imagination of over 100 million young, and not so young people. It is available on multiple platforms; mobile device (Pocket Edition), Raspberry Pi, Computer, Xbox or PlayStation and it looks and feels pretty much the same on all. For those of us old enough to remember, the blocky graphics will hold some level of nostalgia for the bygone 8 Bit days when mere blobs of colour and our imagination were enough to render Ghosts and Goblins vividly. This is almost certainly lost on the main cohort of Minecraft players however who would most probably be bored silly with the 2 dimensional repetitive and predictable video games of the 80’s and early 90’s. The reason Minecraft is such a success is that it has blended its retro styling with modern gameplay and a (mind bogglingly massive) open world where no two visits are the same and there is room for self-expression and creativity. This latter quality has lead it to become the first video game to be embraced by mainstream education, being used as a tool for teaching everything from history to health or empathy to economics. It is however the former quality, the modern gameplay, that we are here to talk about. Unlike the afore mentioned Ghosts and Goblins, Minecraft is played in a 3 dimensional world using either the first person perspective (you see through the characters eyes) or third person perspective (like a camera is hovering above and slightly behind the character). While undoubtedly offering a more immersive and realistic experience, this means controlling the character and playing the game is also much more complex and requires a high level of dexterity in both hands to be successful. For people without the required level of dexterity this means that not only is there a risk of social exclusion, being unable to participate in an activity so popular among their peers, but also the possibility of being excluded within an educational context.
Fortunately UK based charity Special Effect have recognised this need and are in the process doing something about it. Special Effect are a charity dedicated to enabling those with access difficulties play video games through custom access solutions. Since 2007 their interdisciplinary team of clinical and technical professionals (and of course gamers) have been responsible for a wide range of bespoke solutions based on individuals’ unique abilities and requirements. Take a look at this page for some more information on the work they do and to see what a life enhancing service they provide. The problem with this approach of course is reach, which is why their upcoming work on Minecraft is so exciting. Based on the Open Source eyegaze AAC/Computer Access solution Optikey by developer Julius Sweetland, Special Effect are in the final stages of developing an on-screen Minecraft keyboard that will work with low cost eye trackers like the Tobii Eye X and the Tracker 4C (€109 and €159 respectively).
The inventory keyboard
The main Minecraft on screen keyboard
Currently being called ‘Minekey’ this solution will allow Minecraft to be played using a pointing device like a mouse or joystick or even totally hands free using an eyegaze device or headmouse. The availability of this application will ensure that Minecraft it now accessible to many of those who have been previously excluded. Special Effect were kind enough to let us trial a beta version of the software and although I’m no Minecraft expert it seemed to work great. The finished software will offer a choice of onscreen controls, one with smaller buttons and more functionality for expert eyegaze users (pictured above) and a more simplified version with larger targets. Bill Donegan, Projects Manager with Special Effect told us they hope to have it completed and available to download for free by the end of the year. I’m sure this news that will excite many people out there who had written off Minecraft as something just not possible for them. Keep an eye on Special Effect or ATandMe for updates on its release.